Chapter 2: 2
John Doe's heart was agitated as he imagined the magnificent scenes of his own game world, created by himself in the future.
"Ideas are just ideas, but they are only useful when they are realized!"
Thinking this, he turned on the computer and transformed the various game data provided by the system into a simple game plan.
The first step was to develop the main core of the game: a two-dimensional open world involving development, exploration, and adventure!
He then subdivided it into level design, scene design, system design, script, numerical value, etc., based on the detailed content of the game and the current situation of the studio.
The resources provided by the system were very detailed. When John drew up the planning book, it was much simpler, allowing him to replicate based on his previous life experiences.
Of course, not everything was copied. He also added many elements to the original game and changed some parts he was dissatisfied with in his previous life.
For example, the scene settings of the map: due to technical reasons in his previous life, the scale of the main city was a bit too small, and there are no such technical difficulties in this life.
Therefore, John directly doubled the scope of the main city.
Mondstadt! Harbor of Lumina! They further increased in size!
After describing the idea in the planning book, John smiled, "Now this has the momentum of a grand Lumina, unlike that small port before!"
"In addition, the construction load of the Serenitea Pot has also doubled!"
"Let the players build whatever they want!"
He also resolved various issues in character modeling from his previous life, such as the mosaic of the head-up, which once made him uncomfortable—all of which were rectified.
After writing a brief outline of the planning book, John walked out of the office.
By this time, it was around five o'clock in the afternoon, just as the workday was coming to an end, and the employees in the studio were preparing to leave.
After the lawsuit with Penguin, the studio's previous game went bankrupt and was currently in the shutdown stage.
Fortunately, the basic framework of the studio was still intact, and the employees responsible for various tasks didn't leave due to the lawsuit.
However, everyone's morale had been somewhat affected.
These employees were accumulated when the predecessor established the studio. They may not be the top of the industry, but their business level was not low, and they were all young people with high enthusiasm for games.
John stood at the door, holding the planning book, and glanced at everyone.
There were a total of ten people in the studio, including himself, and though it was a small team, it had all the essential skills!
But thinking about the company that made Genshin Impact in his previous life, wasn't it a small studio with only a few people?
In the future, this small studio would rise from the ground up and grow into a behemoth!
"Boss."
"Boss, we're getting off work."
"Another day of fishing."
When everyone saw John, they thought of the lawsuit with Penguin that just ended and couldn't help but tease him. They were all concerned about John's psychological state as the boss.
John said, "It's okay to fish today, but starting tomorrow, everyone will be busy. We have a new project."
"What?"
"New project?"
"What new project?"
"Boss, do you have any new ideas?"
Game studios don't have to be as lifeless as other companies, and John had a good relationship with his employees. When they heard there was a new project, everyone was curious.
John picked up the planning book in his hand, walked to the copier, and printed all the documents.
He distributed them according to each person's different work divisions.
"Genshin Impact... Two-Dimensional..."
"Adventure exploration?"
"Mobile game?"
Everyone looked at the game planning book in their hands, and their eyes lit up.
After all, they were employees of a game studio. They had seen many games and had a good understanding of games.
When they saw the game's adventure exploration system and friendship system, they were also amazed by the content in the planning book.
These were all new ways to play that this world had never seen before!
However, the next thought was whether the studio had the ability to make it? The requirements described by John in the planning book were not low!
And if it's made...
What do they do if they encounter the same problem as the previous game and it is copied by other companies?
After all, if the game that they worked so hard to make is stolen by others, it would be quite frustrating.
"Can the home system here be interesting? But... Boss, we have never tried mobile games. Can we do it?"
"Can players accept this model?"
"And if we encounter something like Penguin plagiarizing us, what will we do then?"
"This time we survived, and next time they might come again!"
The employees were talking.
John said calmly, "The game of Genshin Impact, as long as we make it, will definitely sweep the market. As for things like last time..."
"Humph!"
"As long as they dare to copy, we dare to sue. So what if it's a big company? They don't have the final say in this world!"
It's not that things like plagiarism in previous lives haven't happened.
But when Penguin took the plagiarized data code to court, they discovered that it was filled with Genshin anti-counterfeiting signs.
John intends to follow the practice of his previous life.
As long as they dare to copy!
He dares to sue!
John said, "Okay, go back tonight and go through this plan first. We will officially start work tomorrow."
"When the game is officially launched, everyone will receive a big red envelope!"
"Great!"
Many employees responded enthusiastically.
"Boss, we were worried about you being affected first. I've noticed you locked in the office for the past two days, and I was concerned."
"I didn't expect the boss was already preparing a new project!"
"We were worried about when you suddenly said that the studio is quitting. We don't want to lose this job."
"Yeah, it's not easy to find such a comfortable job now."
"The boss is awesome!!"
It can be seen that the image of the predecessor in the eyes of employees was not bad, and the working environment of the studio was also very relaxed.
John liked this feeling as well.
Game companies don't need to be like those in previous lives, frantically squeezing employees. Completing the work easily and efficiently is how it should be.
How nice.