Lookism: What If

Chapter : Power System



This fic has a power system of Lookism but i put my own into it since PTJ has been not clear.

The stats will be shown through the story but only you readers can see them, as they are a method to let you know the actual power levels the characters are showing.

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Tier System for Stats

Each stat has its own tier, meaning two people can have the same stat ranking but still differ in strength. For example, two individuals with SR Strength may not be equally strong, one could be stronger than the other. However, if a UR-ranked fighter appears, they can easily overpower an SR, though not necessarily defeat them in a single blow. One-tier gaps matter, but a fighter with a two-tier or higher advantage can potentially defeat an opponent in a single strike.

Additionally, stats reflect current physical ability, meaning someone can hide their strength or can't use the full strength of their body. The rank does not always represent a character's true power unless they unleash their full potential.

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Stats

={NORMAL}=

F Rank

E Rank

D Rank

={FIGHTER}=

C Rank

B Rank

A Rank

S Rank

={HIGH TIER}=

SR Rank

UR Rank

LR Rank

MR Rank

={KING TIER}=

X Rank

XX Rank

XXX Rank

={PROSPECT TIER}=

EX Rank

DX Rank

CX Rank

BX Rank

AX Rank

={PINNACLE / PEAK TIER}=

SX Rank

XR Rank

={LEGEND TIER}=

Y Rank

Z Rank

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Potential Stats

Potential stats determine how far a person can grow. However, talent does not define the future, someone with F-Rank potential can surpass an SS-ranked fighter through extreme effort, conviction, and luck. That said, an SS-ranked individual will naturally have an easier time growing and surpassing obstacles.

F Rank

E Rank

D Rank

C Rank

B Rank

A Rank

S Rank

SS Rank

SSS Rank

"Hard work can surpass talent... but can it surpass talent that also works hard? No."

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Masteries & Their Attributes

There are four types of masteries, each represented by a distinct color:

🔴 Strength – Enhances raw power

🔵 Speed – Increases movement and reaction speed

🟢 Durability – Improves endurance and resistance

🩷 Technique – Elevates skill and combat precision

Unlocking Mastery

To attain mastery, a fighter must reach a physical (or sometimes mental) wall, a moment where they face an opponent significantly stronger than them. This wall marks a crucial turning point:

If they fail to overcome it, they will remain weak and stagnate.

If they break through, they begin walking the path toward mastery, gaining new strength.

However, simply breaking past the wall isn't enough. A fighter must understand and refine their mastery before fully unlocking it.

A person can acquire multiple masteries, but the difficulty of doing so depends on the individual's dedication and effort.

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Additional Traits

Besides masteries, fighters can gain two unique traits that further enhance their capabilities:

🟣 Conviction – Temporarily boosts stats and can even push someone into ascension.

🟢 Animal Instincts – Obtained after surpassing their personal wall, functioning similarly to a mastery.

Once a mastery is acquired, it can be further refined to advanced levels. For example, a 🔵 Speed Mastery user can reach a level where they execute attacks so fast they become invisible, thus gaining the ability 'Invisible Attacks'.

It's important to note that not all strong fighters require a mastery.

"Not every individual reaches a wall, some are the wall themselves"

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Paths: The Essence of a Fighter's Style

What is a Path?

A Path represents a fighter's original combat style, which can be developed independently or passed down. There are two types of Paths:

1. Normal Paths – A personal fighting style that most warriors develop.

2. Path to Pinnacle – An exclusive path only certain individuals can walk, leading to peak-tier strength.

Normal Paths

Most fighters follow a Normal Path, meaning they create or inherit a unique combat method. Many second-generation fighters follow existing paths instead of forging their own.

For example:

Warren created his own Normal Path by developing a new CQC style, blending Manager Kim's military CQC with Jeet Kune Do.

Path to Pinnacle

Only chosen individuals can walk the Path to Pinnacle. Completing this path elevates a fighter to an Peak Tier, though it does not automatically make them the absolute strongest.

For example:

Gapryong and Shingen both completed their Paths to Pinnacle, yet they were still not equal in power.

Thus, a completed path determines a fighter's peak, but not necessarily their supremacy over all others.

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Legends: The Apex Fighters

Legends are the strongest of their generation, standing at the peak of combat.

To become a Legend, one must:

1. Walk the Path of a Legend Prospect

2. Refine their path

3. Fully understand their combat philosophy

4. Ascend to the Legend Tier

Only then can a fighter reach the Legend Rank, cementing their place as an unrivaled force in their generation.


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